Thread: Cheats
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Old April 5th, 2007   #12 (permalink)
vagos08
Lucario's Tamer
 
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Join Date: Mar 2007
Location: GREECE!!!
Posts: 180
Quote:
Originally Posted by Hiei-YYH View Post
FOR NO$GBA... yeah, it's simple if you know what you're doing. I'm a little experienced already.



why use a tool to search the emulator ram if you can use hasteds to search the internal one? emulators doesn't use the same address location always. try hack VISUALBOYADVANCE with tsearch or artmoney... close vba, and then try use the same codes :P you'll see what happens.

you know, that's why vba has a search function to find cheat codes... almost all emulators have.



3 = 8bit
8 = 16bit

other examples (CB)

0217146C 00000063 > 3217146C 0063

13171470 0000FFFF > 83171470 FFFF

02171483 000000FF > 32171483 00FF

03171488 0000001E > 33171488 001E

1217149C 000003E7 > 8217149C 03E7

131714AC 000001F4 > 821714AC 01F4

231714B0 05F5E0FF > 831714B0 E0FF - 831714B2 05F5

221614CC 0098967F > 821614CC 967F - 821614CE 0098


NOTE: CBDS and ARDS use different 8bit and 32bit codetypes.

CBDS:
0 = 8bit
1 = 16bit
2 = 32bit

ARDS:
0 = 32bit
1 = 16bit
2 = 8bit


Just converting the codes steamfish8118 wants from AR site.

Kirby: Canvas Curse
Game ID: ATKE-81e3d510

Infinite Health
220da2d8 00000020
221121c8 00000020

Infinite Lives
220da41c 00000063

Max Stars
220da494 00000063

for no$gba (Enter as codebreaker)

Infinite Health
320da2d8 0020
321121c8 0020

Infinite Lives
320da41c 0063

Max Stars
320da494 0063
Thanks very much the convert went good and finally i have codes for no$gba!!!!!!!But i have a question..for what you saying to recognice a ARDS code is that those who start with number 2 are 8 bit and to convert them you have to use number 3.And those who start with number 1 are 16bit and to convert them you have to use number 8.The question is if i understand this correctly which number do i have to use to convert a 32bit code which start with number 0??
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