Quote:
Originally Posted by drkIIRaziel
PowerVR does rendering using span sorting so yes , it doesnt need a Z Buffer.PowerVR has hardware support for Volumes ,which is used to accelerate shadows (using shadow volumes).Its quite hard to emulate that feature properly.
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Thanks a lot for your explanation. Fantastic work on the emu btw!
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1.6@2.13 Dothan 2MB (Pinmod), 2 GB 533mhz DDR2, GeForce 6800 360/730 256MB, 100 GB 5400 RPM, 17" UXGA+
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