Quote:
Originally Posted by GreenImp
DOS Box CVS now has a 2xSaI shader, even though I know it's Direct3D, but where is the OpenGL 2xSaI shader at for Pete's OGL2 plugin? 
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The Direct3D 2xSal shader is a six pass shader (pass prod0, pass prod1, pass prod2_pass0, pass prod2_pass1, pass prod2_pass2 and pass P0). On Pete's OGL2 plugin only one pass is allowed.
Ciao.