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Old March 17th, 2007   #67 (permalink)
shashClp
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Join Date: Sep 2006
Location: VisualC
Posts: 753
Quote:
Originally Posted by RPGW1ZaRD View Post
Cool, I just noticed.

Wonder if this is the 3D code shash has been working with?
It is, without the texture cache, because porting it to C was too much hassle.
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Last edited by shashClp; March 17th, 2007 at 13:23.
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