Quote:
Originally Posted by Gamesoul Master
Well... I considered that. For the most part, it should work fine. But how would the emulator read the rotation of the wheel itself? Can the wheel be set to act like the left analog stick? There'd be no way to read up and down for the analog stick settings, but I suppose that really wouldn't matter in a racing game, would it?
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that's how my PSX-USB drivers read it AFAIK. so if i turned it left it would read analog 1 left