i also think VBA-Over should be made part of a database that comes with the emulator.
Quote:
Originally Posted by Spacy
Hi, I just replied to your PM, but I saw too late that you'll fork either way. I would still be happy if I could give you CVS access so you could try to give some things back to the official branch. On the other hand, who the hell is interested in the official version, anyway?
I really do support your opinion on removing useless stuff, so VBA would be much more platform-independant from the same code base.
I think the GB and the GBA core also need some kind of seperation, because it would be great if they just could be compiled seperately if wished. I also think that forking is the best thing to do for you, so you have all the freedom you want. But I think you should not currently think about the NDS. I think VBA should always stay a GBA emulator, I also do not care about GB/GBC. One thing for one purpose, that's how it should be.
Good luck, keep up the spirit 
|
just read this
in all reality, if its going to be a GBA emulator, then it needs to support GB and GBC games, as thats what the GBA does.
i also could never see myself using anything other then VBA or anything built from it, to play GB and GBC games as it is acually much better then most of the GB emulators.
VisualBoy Advance was made to replace VisualBoy i do believe.... and development was stopped on VisualBoy
-------------------------------
apparently costis continued the 1.8 project and released a final :|
VBA 1.8 Final by Costis
even though this has a lower version number (1.8.0.600), it was compiled in 2006
1.8b3's last modified date is 2005 (1.8.0.603)
just checked the about box and it also mirrors the fact that its newer
...who the hell is costis anyhow?