It actually looks more smoothed out and even less aliased when running in 256 colors mode. Right now, I'd prefer it to be faster with the larger render target (4xAA) (and smoother) than sharper/slower or fast and blocky with no AA(same fps). You can see between the two screenshots that I posted, the 48ish fps screenshot is much smoother where as the 31fps shot is more aliased with a few more fine details. The roof of the shack is very jagged in the shot w/out 256 color mode where as in the shot with it enabled it is smooth. However, IMO the grass and bushes look better in the slower screenshot.
I have noticed that having 256 color mode selected messes up the transitions, filling them with a colorful static, instead of them being their normal simple fade. I tried to capture this with another screenshot. I would imagine that it would probably mess up other effects as well.
Last edited by Andrets; February 12th, 2007 at 01:15..