View Single Post
Old October 5th, 2006   #1007 (permalink)
Cid Highwind
Ramma Gay
 
Cid Highwind's Avatar
 
Join Date: Oct 2002
Location: Somwhere out in space? The Land of the Free? Heaven or Hell?
Posts: 11,692
Finally, it's HERE

The Settlers II: 10th anniversary

Bought the game this morning at Mediamarkt, for €38,- while two days ago they said it would be €44,- in some add I saw, so I saved myself some money I can spend on beer tonight.

The game comes on only 1 cdrom, and the system requirements were lowered since the demo release. Also I added the second shot for Samor.

The only negative thing I can think of is the boxart. The front is pretty much perfect, but the backside looks like a lowres overcompressed Jpeg image. You can even spot compression artifacts and count the pixels, a very bad job on this one. But meh, that's nitpicking, I'm gonna enjoy the game now.

Oh and for Metalmurphy, Omegainf and others interested in this game, here are some of the final changes taken from the readme:

Quote:
If you hover the mouse pointer over a soldier or above the soldier icon in a military building, a tooltip appears displaying the current number of life points (hit points) / maximum number of life points.

The geologist no longer reports finding a water vein, as these exist everywhere and a well will yield water wherever it is built.

When on a construction site, you can now jump to a goods item currently in transport to the site by clicking the respective goods symbol. Thus you can find out how far away it is from the construction site. If no goods needed for construction are displayed, this means that all goods required are already on the construction site.
The only thing I wish they'd have added is the option to get back the food that's stored inside of a mine whenever you decide to take it down because no minerals are being found anymore.
Attached Images
File Type: jpg DSC00753.JPG (156.3 KB, 44 views)
File Type: jpg DSC00754.JPG (127.7 KB, 34 views)
__________________

PC Specs:
CPU: Intel E4400 @ 2.66GHz
GPU: ATi HD4870 / 512MB / Core: 775 / Mem: 1025
Mobo: Gigabyte EP35-DS3 (rev 2.1)
SPU: Creative X-Fi Xtreme Music
RAM: 2GB Corsair XMS2 DDR800 @ 4-4-4-12 ~ 800MHz
HDD: 320GB Western Digital 16MB Caviar SE
PSU: Hiper Type-R 580W

Geometry Wars: 198.400
Lumines: 523.879


Rip: Cid's Bleemcast 28-08-2007

X360/Wii/PS3 belong to the current generation, update your mindset FFS

Last edited by Cid Highwind; October 5th, 2006 at 12:10.
Cid Highwind is offline   Reply With Quote